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Votes: 2659
Comments: 3
ET: Legacy 2.74 has been released
Technical StuffET: Legacy 2.74 has been released

After nearly 8 months and some additional delay, the ET: Legacy team is happy to present the most advanced, stable and optimized ET version ever produced. 

This new ET: Legacy 2.74 release adds optimized LAN player detection, better unicode support to the client, console smooth scrolling support, omni-bot compatibility with Linux 64 bit servers, Lua 5.3 and libraries updates. It fixes a few critical issues and adds a wide range of smaller adjustments and optimizations. 

The Legacy mod has also seen countless improvements and bug fixes. If you are looking for the most authentic Enemy Territory experience available today, you should give it a try! 

A comprehensive changelog is available on our wiki. Ensure to read the installation guides and have a look at our FAQ. ET:Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms. 

We would like to thank all of our regular contributors, fans and helping hands that participated in our testing sessions. These tests revealed a few issues that we have been able to fix in time to make this release as stable and smooth as it gets. Your help, bug reports, patches and global support made all of it possible! 

ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. If you want to improve ET: Legacy in any way (coders, 2D/3D artists and modelers, level designers), don't hesitate to contact us on our IRC channel#etlegacy on Freenode. Anyone is welcome to join and contribute to improve this project! 

Download: here

Source: keMoN | Dark Alchemy Forum
Posted by lammert on Saturday, August 22 @ 15:39:26 CEST (60 reads)
(Read More... | 1 comment | Score: 4.5)
Western Beta 1
 Western Beta 1

 Sage has released a new map.

 Western - First Public Beta 

 Target player count: 
 1-32, supports up to 64 

 Objectives, Last Man Standing, Omnibot, Frag, 1on1, Trickjumps, Fun & games, Practise skills 

 Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. 
 The Gang in dark coats is up to free their Fellows. 

 If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass. 

 Download here

Source: Sage
Posted by lammert on Monday, August 10 @ 21:05:36 CEST (61 reads)
(Read More... | 2979 bytes more | 2 comments | Score: 5)
10 years Dark Alchemy
Dark Alchemy Topic

 10 years Dark Alchemy

 At the 3rd of august Dark Alchemy is the place to be!

 It was 10 years ago Old-Owl decided to start a server of his own.
 A server where everyone feels welcome and all have fun.

 Now, 10 years later, Dark Alchemy is still alive.
 Still we are here to have fun and make players feel welcome.

 We invite you all to our party on the 3rd.
 Come and visit us on Dark Alchemy#1:

 We will have some celebrations gifts for you waiting...
Posted by lammert on Sunday, August 02 @ 23:37:21 CEST (185 reads)
(Read More... | 8 comments | Score: 5)
ETNam at Dark Alchemy
New Events ETNam at Dark Alchemy

 This weekend we are meeting at Dark Alchemy A2 server to play ETNam
mod. It moves the gameplay into Vietnam war scenery.

 If you are curious about new weapons, becoming kamikaze or activating
the fury mode - remember the event date and join us!

 We are starting this Sunday 12 July 2015
at 19:30 CEST at
Posted by islander on Friday, July 10 @ 21:16:56 CEST (110 reads)
(comments? | Score: 0)
Map Release : Eichsfeld
New MAPS #kAmi.ET released his custom map Eichsfeld


Default timelimit: 12 minutes
Axis spawn (defense): 30 seconds
Allied spawn (offense): 20 seconds

Description Allied:

Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:

Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Description neutral:

The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.

Download or test the map here 

Source: #kAmi.ET via Splatterladder | Wolffiles

Posted by lammert on Monday, June 15 @ 20:24:39 CEST (127 reads)
(Read More... | 1977 bytes more | 1 comment | Score: 0)
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