1944 Beach

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1944Beach.jpg


1944 Beach map

Name: 1944 Beach (final)

Bsp name: 1944_beach

Pk3 size: 4,49 Mb

Map size: Medium (~7x6)

COM Hunkmegs required: 56 (default)

Pure: To be added

Attacking: Allies

Objective: Construct the Transmitter; Steal the Documents and deliver them to the Transmitter.

Possible trickjumps: It's possible to double jump all the Axis barriers and fences to the Forward Spawn so it is Highly recommended that double jump is disabled on this map.

We tested it with: NoQuarter 1.2.3

Splatterladder Rating:: 69%

Reviewers Rating (1 - 5): 5

Additional information:

  • Well done and well balanced map, enjoyable by the majority of the players.
  • Allies can take either one of two ways: The dangerous one, where you have to walk with no hiding spots and all the artillery Axis may put; The hidden one: A tunnel which can be opened by 4 grenades and which leads to the Transmitter point totally safely.
  • Getting the Forward Spawn (Capturable Spawn) is a big advantage to Allies because from that point they spawn closer to objective than Axis do.
  • When you steal the objective you can either go the normal way, by the Forward Spawn or choose to jump from a balcony and land on the water suffering no damage.


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