1944 Cherbourg
From Dark Alchemy Wiki
Name: 1944 Cherbourg (final2)
Bsp name: 1944_cherbourg2
Pk3 size: 6,83 Mb
Map size: Medium/Big (~5x6)
COM Hunkmegs required: 56 (default)
Pure: To be added
Attacking: Allies
Objective: Destroy one of the Entrances (3) to access the Cherbourg City; Destroy West AA-Gun, East AA-Gun and Dock AA-Gun.
Possible trickjumps: Many, it's possible to double jump all of the Crossroads and it's possible to double jump into the East and West AA-Guns Bunker. So it is obviously recommended that double jump is disabled on this map.
We tested it with: NoQuarter 1.2.3
Splatterladder Rating:: 76%
Reviewers Rating (1 - 5): 5
Additional information:
- At the first part of the map (before Allies get inside the city) it is possible that some Axis try to Spawnkill, so the moderators of the server must be careful.
- Destroying the Dock AA-Gun gives access to a Dock Spawn.
- To access the East and West AA-Guns Bunker, Allies need either a Covert Ops who opens the doors or to go by the Sewers way, which entrances must be destroyed first (destructible by Satchel).
- Whoever controls the Command Post controls the Forward Spawn.
- If Allies destroy the Axis Bunker Door Controls (destroyable by 2 grenades), Axis lose the Bunker Spawn and all the bunker's doors open.
- Many boarded up doors are actually destroyable by grenades, look around as these lead to short cuts.
- The Barricade Cannon and Tank Cannon can be fired by any axis player standing close by.
- Be careful while planting the dynamites on the AA-Guns because it is easy to miss the right place.
- Not very big map but as there are many ways some people may get a bit lost.
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