Helmsdeep
From Dark Alchemy Wiki
Name: MML Helmsdeep (Beta 4)
Bsp name: mml_helmsdeep_b4.bsp
Pk3 size: 16 Mb
Map size: Big (~10x10)
COM Hunkmegs required: 56 (default)
Pure: To be added
Objective: Take control of Helms Deep and blow the exit tunnel roof in the Glittering caves to prevent Allies escaping or getting reinforcements.
Possible trickjumps: None.
We tested it with: NoQuarter 1.2.3 NoQuarter 1.2.5
Splatterladder Rating: 72%
Reviewers Rating (1 - 5): 5
Additional information:
Objectives Axis:
- Primary: Transport two crates of Dynamite to the Culvert.
- Primary: Blow the Main Wall with the aid of the extra dynamite.
- Primary: Escort the Tank up to blow the Throne Room door Hall Gate and secure the Fort spawns.
- Primary: Dynamite the Exit Tunnel causing a cave in and preventing Allied troop movements.
- Secondary: Capture the South Valley spawn (this becomes permenant when the Hall Gate is destroyed).
- Secondary: Construct the Caves Command Post to gain the Caves spawns.
- Secondary: Destroy the Cave Defences.
Objectives Allies:
Prevent Axis in the implementation of the above.
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