Minas Tirith

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Mml minastirith fp2.jpg Map regular.png
Minas Tirith Map

Bsp name: mml_minastirith_fp2

Pk3 size: 7,02 MB

Map size: Huge (~18x15)

COM Hunkmegs required: 56 (default)

Pure: To be added

Attacking: Axis.png

Objective: Fight your way up the city by destroying seven gates, and take the Palantir to the Great Hall.

Possible trickjumps: None

We tested it with: Noquarter 1.2.3

Splatterladder Rating:: 78%

Reviewers Rating (1 - 5): -

Additional Information:

  • It is most likely the biggest map currently aviable, so the attackers need more time. 45-60 minutes are reasonable settings.
  • While the map is quite simple (one way attack for axis), new players often get confused when a gate gets destroyed and the spawns are moved. This may weaken one of the teams significantly.
  • The map needs to have the amount of airstrikes aviable lowered (slower fdops energy recharge?). Otherwisely it easily turns into an arty fest, making it impossible for axis to achieve victory.


Download Minas Tirith FP2


Mml minastirith fp3.jpg Map regular.png
Minas Tirith Map

Bsp name: mml_minastirith_fp3

Pk3 size: 8,45 MB

Map size: Huge (~18x15)

COM Hunkmegs required: 56 (default)

Pure: To be added

Attacking: Axis.png

Objective:Fight your way up the city by destroying seven gates, and take the Palantir to the Great Hall.

Possible trickjumps: None

We tested it with: Noquarter 1.2.3

Splatterladder Rating:: 70%

Reviewers Rating (1 - 5): -

Additional Information:

As sometimes the Axis attack is strong supressed by Allies defenders we changed script to shorten the time. So if axis blow one of the gates 1 up to 6 they get additional time for each gate. What has changed in comparison to FP2:

  • Level 1 detail fleshed out
  • Level 2 gate area fleshed out
  • Certain choke points elsewhere have more cover or alternative routes
  • Allies can no longer get outside the city via dropping down the turrets. To make up for this...
  • The main City Gate starts open. This allows Allies to rush outside but only for the first few respawns - after this the gate closes. It should NOT be possible for Axis to run straight to the gate and run inside while it's still open - I have timed it to ensure this is not possible
  • More detail in the odd spot here and there (eg newer White Tower).

Download Minas Tirith FP3


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